
LEARNING PRODUCT DESIGNER
Learning should come alive
I turn learning goals into experiences people want to take part in - and knowledge they actually use.



About
I design from what
learners actually do
I study real learner behaviour, map the why behind it, and build learning experience that feel meaningful, not forced.

4+
Years
300+
Learners
5+
Original
Projects
what i do
Research. Structure. Participation

from idea to outcomes
Clear product direction and next steps.
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not just a game
Design of own gamification system around a defined ;earning goal.
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The quantity is not
the quality
Trace the learner path and review its structure.
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lay it out for you
Clear path through the experience.
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Selected work

Gamified curriculum
World Traveler passport
A gamified curriculum that takes learners on a progressive journey across countries, challenges and real-world tasks.
view case study

Gamified curriculum
World Traveler passport
A gamified curriculum that takes learners on a progressive journey across countries, challenges and real-world tasks.
view case study

Gamified curriculum
World Traveler passport
A gamified curriculum that takes learners on a progressive journey across countries, challenges and real-world tasks.
view case study

Gamified curriculum
World Traveler passport
A gamified curriculum that takes learners on a progressive journey across countries, challenges and real-world tasks.
view case study

Gamified curriculum
World Traveler passport
A gamified curriculum that takes learners on a progressive journey across countries, challenges and real-world tasks.
view case study

Learning works when
people want to take part.
Designed through observation, testing and participation
I can find your
inspiration.
If you have a learning challenge, an idea or a messy problem - I'd love to help you shape what works.
Remote · Async · Worldwide
Maryia
